Playmaker Forum

PlayMaker News => General Discussion => Topic started by: LordVecna on September 11, 2022, 09:36:54 AM

Title: Using Playmaker to work with SpriteShape
Post by: LordVecna on September 11, 2022, 09:36:54 AM
Forgive me as I am very new to everything. I have been doing a lot of experimenting to try and learn playmaker and unity in general, and I was playing around with sprite shapes.

This is intuitive enough to mess around with in unity, but I can't seem to find any existence of playmaker actions to interact with the shape of them. What I am looking for, is a way to reference each dot in the shape in order to manipulate its position at runtime to generate a procedural/random shape.

Does anything like this exist, and I am just missing it? Or does playmaker lack these interactions completely?
Title: Re: Using Playmaker to work with SpriteShape
Post by: djaydino on September 12, 2022, 02:15:44 AM
Hi.

I don't think that there are any default actions for this.

Maybe there are some actions on the Ecosystem (https://hutonggames.fogbugz.com/default.asp?W1181)

You can also join discord and ask there if someone has some experience with sprite shapes :)