Playmaker Forum
PlayMaker Feedback => Action Requests => Topic started by: Andorix on September 16, 2022, 02:26:10 PM
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Hi,
1) Can we get a "Set Random Audio Clip" with the no repeat option, same is in "Play Random Sound"?
2) Can there be a "Play Sound" option that has a 2D spacial blend, not 3D? Right now the sound distorts when my player moves away from it, since it stays in it's original selected position / object position. I want it to be independent from position.
Basically either of these would solve my problem, I just need 2D sound with random selection with no repeat. Thanks.
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bump
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I want to set the option to loop in the play random audio.
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Hi,
Attached is an action that picks a random Audio Clip from a list of Sounds and sets it as the Audio Clip in a GameObject. It has the same weight options and no-repeat as the Play Random Sound.
It is actually a combination of those two actions I made specifically for this thread so let me know if you encounter any errors or miss some feature. I have tested it rudimentary but ofc I cannot stresstest it.
Abouit the spatial feature: I think that should be separated from this action and setup in the audio source itself. Otherwise this action loses its universal purpose.
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I have to test this. I requested this MONTHS ago. I LOVE "play random sound" but it only plays it at object location. so if i move away, it fades out. will this play at full volume regardless if i move away after sound loads?
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Hi,
Attached is an action that picks a random Audio Clip from a list of Sounds and sets it as the Audio Clip in a GameObject. It has the same weight options and no-repeat as the Play Random Sound.
It is actually a combination of those two actions I made specifically for this thread so let me know if you encounter any errors or miss some feature. I have tested it rudimentary but ofc I cannot stresstest it.
Abouit the spatial feature: I think that should be separated from this action and setup in the audio source itself. Otherwise this action loses its universal purpose.
Can you add a "volume" to this ?
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actually nevermind, this custom action doesnt work at all for some reason.
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Hi.
I think the action only sets a clip to the audio source , not play the audio
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OH WOW YOU'RE RIGHT HAHA.
I just tested this and added "play audio source" action and it plays audio in the randomized fashion GREAT! thanks!