Playmaker Forum

PlayMaker Updates & Downloads => Share New Actions => Topic started by: Strelitzia on April 14, 2023, 07:50:31 AM

Title: PlayerInputGetButtonDownUp (Unity New Player Input System) [by ChatGPT]
Post by: Strelitzia on April 14, 2023, 07:50:31 AM
I switched to the NewInputSystem with the next project. I needed an analogue of GetButtonDown and GetButtonUp from the old system. Press Button Event called an infinite loop if the same was in the next action.
Title: Re: PlayerInputGetButtonDownUp (Unity New Player Input System) [by ChatGPT]
Post by: djaydino on April 14, 2023, 08:20:02 AM
Hi.
is the one in the next state set the send an up event?

if down it will continue looping
Title: Re: PlayerInputGetButtonDownUp (Unity New Player Input System) [by ChatGPT]
Post by: Strelitzia on April 14, 2023, 08:56:27 AM
Hi.
is the one in the next state set the send an up event?

if down it will continue looping

I had the same problem
https://hutonggames.com/playmakerforum/index.php?topic=24232.0

I've already checked. It's okay, it made my life easier. Before that, I had to use extra actions in the delay. Which increased the amount of trash on the field.