Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: BruceT on November 12, 2012, 05:26:09 PM
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Hi all,
I have searched for this but there never seems to be a definitive answer.
I have tried various things relating to searches about using FSMs in other projects but they were not specific to the problem. I saw one guy ask the same question but all he essentially got was some stick about terminology.
I created a simple waypoint system using Playmaker (a simple FSM on a single object) and want to use it in other projects.
So the question is; Is there a way to use FSMs in other projects?
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You should be able to just export the scene objects and prefabs in a unitypackage and import the unitypackage into the new project.
If you use globals, include Playmaker/Resources/PlayMakerGlobals.asset in the export.
Make sure you have Playmaker installed in the new project BEFORE importing the FSMs.
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Alex, please don't take this the wrong way but I want to have your babies! You are a life saver.
I love Playmaker, it's so simple even I can use it. So I was disheartened when I thought I couldn't use the FSMs in other projects.
Many many many thanks and some more thanks for good luck.