Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: drentek on December 11, 2012, 07:58:24 PM
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Hey All,
I am trying to set up a character generator & wondered if there is a function I could use. I basically want to change a mesh (hair style) depending on what the user wants.
Thanks :)
Craig
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a mesh is a type of object too, which can be stored in an object variable.
Here:
http://hutonggames.com/playmakerforum/index.php?topic=2396.0
I describe how to setup such a variable. If you specify the type of an object variable, the get component action will get that type of component. If you don't get it I'll just make an example project, it doesn't take much time.
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Hi Kiriri,
I don't quite get it. Not to worry. Thanks
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Hi,
Here, I would even not touch the mesh itself, but rather have several gameObjects, one for each hair style ( or anything else), and simply witch. That of course only works for props, for the main character mesh, that could be a bit more tricky.
Bye,
Jean