Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Jtheme on December 13, 2012, 10:01:26 PM
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I was wondering how you would go about setting up controls like of the ones on the Angry Bots Demo scene.
Any tips would be helpful.
Thanks..
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sett up with a basic move GetAxis Vetcor and simple move Action next fsm is the shoting get axis Button down finisin with Create game object on the enemy simple track to Player with expol
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[imghttp://(http://img545.imageshack.us/img545/7448/arnytut1.jpg) (http://imageshack.us/photo/my-images/545/arnytut1.jpg/)
][/img] (http://[URL=http://imageshack.us/photo/my-images/842/arnytut2.jpg/][IMG]http://img842.imageshack.us/img842/6451/arnytut2.jpg)[/URL]
[/img] (http://[URL=http://imageshack.us/photo/my-images/443/shotingfire.jpg/][IMG]http://imageshack.us/a/img443/3632/shotingfire.th.jpg)[/URL]
(http://imageshack.us/a/img254/4228/shotingfire2.th.jpg) (http://imageshack.us/photo/my-images/254/shotingfire2.jpg/)
(http://imageshack.us/a/img233/755/lerpcam2.th.jpg) (http://imageshack.us/photo/my-images/233/lerpcam2.jpg/)
(http://imageshack.us/a/img9/6620/lerpcam1.th.jpg) (http://imageshack.us/photo/my-images/9/lerpcam1.jpg/)
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Thanks, but I'm needing to know how to get controls and movement like the demo. Where my gun looks at my mouse cursor and "w,a,s, and ,d" move my character. With animation on my "w,a,s, and ,d" movement.