Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: Carwash on January 05, 2013, 05:20:33 PM

Title: [SOLVED] FSM displayed not changing in editor automatically
Post by: Carwash on January 05, 2013, 05:20:33 PM
The FSM that is being displayed in the editor, isn't changing automatically as I select different game objects.

For example:
If in the playMaker editor, I select the 'Main Camera' - so any states it has are displayed, then I select a cube game object in the hierarchy, the Main Camera is still displayed in playMaker.

It used to auto switch, now it doesn't. I haven't changed any preferences, but my son mashes the keyboard when he can get near it, so I'm assuming he's hit some hot key combo to change this setting :(

How do I get it back to change automatically as I select different game objects?
Title: Re: FSM displayed not changing in editor automatically
Post by: kiriri on January 05, 2013, 05:28:33 PM
is "lock" activated (top bar in the FSM view window (ykonw, where all the states are in))?
Title: Re: FSM displayed not changing in editor automatically
Post by: Carwash on January 05, 2013, 05:33:06 PM
Yep, that was it. Thanks!