Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Carwash on January 05, 2013, 05:20:33 PM
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The FSM that is being displayed in the editor, isn't changing automatically as I select different game objects.
For example:
If in the playMaker editor, I select the 'Main Camera' - so any states it has are displayed, then I select a cube game object in the hierarchy, the Main Camera is still displayed in playMaker.
It used to auto switch, now it doesn't. I haven't changed any preferences, but my son mashes the keyboard when he can get near it, so I'm assuming he's hit some hot key combo to change this setting :(
How do I get it back to change automatically as I select different game objects?
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is "lock" activated (top bar in the FSM view window (ykonw, where all the states are in))?
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Yep, that was it. Thanks!