Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: disturbing on May 29, 2011, 08:48:16 PM
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Hey,
I was wondering if its possible to call the START event.
I attempted to do it, and it didn't work. Guessing there's some kind of logic blocking it from doing it??
I was using the BroadcastEvent action where I broadcasted START.
The purpose is to reset all FSM.
Is there a way to reset all FSM?
Best Regards,
~DisTurBinG
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Start only calls whenever the FSM is created in a scene or when a scene is first loaded. You can not call it again.
It sounds like you want to use a global event like start to achieve your goals.
Check out www.digitalwarlords.com. They are starting to do a bunch of video tutorials and I know "cuz I made some so far" that I talk about how global transitions work and how to make one.