Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Grofit on January 15, 2013, 01:59:26 PM
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I seem to get compilation errors when using Unity 4 and Playmaker in monodevelop:
Line 163 - FsmComponentInspector.cs : fsmVar.DoValueGUI(...) - Does not accept 1 argument
Line 123 - FsmComponentInspector.cs : if (FsmEditorGUILayout.HelpButton()) - Has 1 argument
I have manually fudged them to run by adding string.Empty into the HelpButton call and have added false to the DoValueGUI but was just wondering if there is some official fix for this.
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Again, sorry to bump, but is there any official word on this? as my hacks listed above get it to compile but I am not sure if it was just mono develop playing silly buggers or if it is an actual issue.
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Sorry, forgot there was another thread on this:
http://hutonggames.com/playmakerforum/index.php?topic=2960.0
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Thanks, I searched but couldnt find anything...