Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: goliath520 on January 18, 2013, 08:03:29 PM
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i have been getting the "missing system event" message for a while but it wasn't doing any harm, now for some reason it gives the error icon and pauses the game. any ideas of what could be wrong? this is what it shows:
Missing System Event:
UnityEngine.Debug:LogError(Object)
HutongGames.PlayMaker.FsmEvent:GetFsmEvent(FsmEvent)
HutongGames.PlayMaker.Fsm:InitData()
HutongGames.PlayMaker.Fsm:Reinitialize()
HutongGames.PlayMakerEditor.FsmEditor:ReinitializeAllFSMs()
HutongGames.PlayMakerEditor.FsmEditor:Reinitialize()
HutongGames.PlayMakerEditor.FsmEditor:Update()
FsmEditorWindow:Update() (at Assets/PlayMaker/Editor/FsmEditorWindow.cs:260)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
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Can you report a bug with the Playmaker Bug Reporter so I can get more info on your setup... or copy the report and paste into this thread.
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I had a same problem.
my case, cause of a problem was event name is empty.
Event name became empty at remove FINISHED transition event.
Empty event can't remove to click to right side remove button.
How to remove empty event name.
Target FSM all states copy -> Create new FSM -> Paste FSM states
If there is even one empty event in all FSMs, occur error.
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That's a good lead, I'll investigate...
The delete button in the Events tab only removes events from that FSM.
You should be able to completely delete the Event from the Event Browser...