Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: shinodan on January 25, 2013, 05:15:55 PM
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I know this is a really noob thing to ask, but hey im having my first go at trying to make a game that works with a joypad!
I have mapped my inputs all well, but i have no idea how i would get the axis of the right joystick for in game use,
I have it working with keys, there is a dude and he looks in the direction of the mouse, for that i just used the mouse look action, does anyone know how i could achieve something similar with the joystick?
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You use the get axis action. ;)
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Already tried, when i enter "Joystick 0 axis 0" i get an error saying that its not set up...
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and did you set the joystick up in the input settings?
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Okay so no error anymore but i have the get axis action storing Rightjoy H to a float, but its not picking up any movement..
screenshot below.
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Use the get axis vector, then split the vector 3 in to XYZ floats.
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The vector still isnt getting any response from the joypad, is my input setup correctly? the right stick horizontal i thought was 4th axis, but it wont let me put anything in negative or positive button :S
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hi,
It's likely a set up issue unfortunatly. Have you looked around the web for some joystick bridges to make it easy to set it up?
bye,
Jean