Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: Saputo on February 19, 2013, 09:19:29 AM

Title: Change Defualt Unity build Launcher and Defualt Key Inputs?
Post by: Saputo on February 19, 2013, 09:19:29 AM
IS there a way to Change, and or get rid of Unitys default key inputs, when u build the game, I only use WASD to move but I can use the Arrow keys once i build it, I can add them in, but Id like to remove them, if there is an easy way to do so, and how can I change the Launcher and what it looks like, I will prob need to build that in code id assume?
Title: Re: Change Defualt Unity build Launcher and Defualt Key Inputs?
Post by: Alex Chouls on February 19, 2013, 02:33:34 PM
You can customize inputs in the Input Manager:
http://docs.unity3d.com/Documentation/Components/class-InputManager.html

I haven't played much with customizing the Launcher, so I'm not sure what's possible.

The Unity Input Manager is pretty cool, but you can't access it in scripts. So I think it's hard to build your own Launcher. At least last time I looked into this...
Title: Re: Change Defualt Unity build Launcher and Defualt Key Inputs?
Post by: Saputo on February 19, 2013, 06:38:12 PM
Thank you