Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: kromenak on February 21, 2013, 06:12:25 PM
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Hello, quick question about templates - I found one tutorial video on them, but not much more. I like the idea of using templates to keep a collection of related state machines synced up independent of whether they share a prefab or not.
However, I've noticed that when I assign a template to a state machine, most of the PlayMaker editor becomes grayed out. Additionally, it says [Click to Edit Template] in the center of the editor, but clicking doesn't cause anything to happen. There were a couple times it let me edit after clicking, but I'm not sure what I'm doing differently to make that work.
Has anyone run into similar issues? Maybe I'm not totally understanding how saving/loading templates works, but I could only find one two minute video tutorial on the subject, which only covered saving a template - not loading it later.
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Are you using 1.5.2?
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I think so, 1.5.2.f1. I'm in Unity 4.0.1f2 as well.
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1.5.3 fixes a couple of template bugs in Unity 4.0.1.
It's submitted to the asset store, waiting review...
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Awesome, I'll report back after the update goes live and I have some time to test it. Thanks!