Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: kharii on February 23, 2013, 05:59:51 PM
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Hey guys! Two things I'd like to ask.
Firstly, is there an easy (or roundabout, if needed) way to make the player/character unable to move? I'm trying to create a cutscene through playmaker.
Which brings me to my second question; Is there a way to disable a script? I know the send message command, and all. But I'd like to disable an already running script.
..Anyway, yeah! Thanks guys. I've only been using Unity for about a week, so this is over my head a bit still.
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DISABLE COMPONENT I think I have seen it somewhere...
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DISABLE COMPONENT I think I have seen it somewhere...
that would be either "Set Property" -> inherited -> enabled as false or "enable component" (set to false of course). There's a third way, but I don't remember it out of my head ;)
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Well, one way in which i have playmaker-embedded ways to enable/disable FSMs and such is to add in a global variable called "enable" and "disable." the enable basically goes to the actions you want and the disable goes to an empty state (or a state filled with itween actions or other things in case you wanted to do some cutscenes or the like.)