Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: grimmy on March 19, 2013, 07:46:26 PM
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Normally in Unity I would do gameObject.transform.position.x+=1; but how do I do this when positioning an object in playmaker?
Thanks
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Not sure about the code, does it offset the position? (not a coder)
You can change the X field from a variable option to a input field and enter 1.
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Try using the Translate action in the Transform group
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Ah okay thanks. I was doing that but I had the per second option ticked which translates the object over a 1 second period, so the movement was barely visible.