Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Kaneydien on April 11, 2013, 10:48:53 AM
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Hi everyone, I am trying to figure something out.
I have 2 different game managers.
The first one sets a GUI, and displays an INT number from a global variable.
The second game manager has a state that does an INT ADD, and changes a global variable that is showing on the first game managers gui.
When I change the global int on the 2nd game manager, it does not update the gui on the first game manager.
How can I get this to work?
I hope this makes sense.
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If you're using GUILayout Int Label and selecting the global then it should reflect any changes to that int.
The other FSM can make any change to the int by Int Add/Int Divide/Int Subtract, whatever and it will reflect that in the GUI.
Make sure you're selecting the Global Int instead of a local int to that FSM. If it still isn't working can you post some screenshots of the FSM/Actions?
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make sure the GUI FSM is being updated per frame (or per second) if its only run once it wont update the GUI again
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Ah, I forgot to have it update once per frame. Thanks!
Im very new to playmaker, and programing for that matter lol.
Thanks everyone, this is such a great and helpful community!