Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: fromfame on April 15, 2013, 09:59:21 AM
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Hey, i've got a pond in my scene and im trying to have my FPC's camera to blur out when under it.
By far i've got a "Trigger Event" action set up on one state, but i can't find out what action on the other state i should use to add blur to the camera (how do i get image effects to pop in actions?)
if i understand how this works it'll open a lot of doors for me to explore:)
thanks!
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There is a Camera Blur Script in the ImageEffects Folder BUT this is only for Unity Pro! If you just have Unity Free/Indie, you won't have the chance to realise it in an easy way. As far as i know you have to accomplish Blur with Render-To-Texture features, and this features demands UnityPro.
Maybe there is another way to accomplish that. Some custom shaders or something like that.
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No worries i've got pro, thats awesome!
i can see how it makes sense although for some reason it isn't working, what do you think is going on?
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What do you mean exactly by it isn't working? The AddScript-Action isn't executed or something else?
I don't have Unity Pro so i can't really tell, but i think you have to set the Settings of the Script. According to this:
http://docs.unity3d.com/Documentation/Components/script-BlurEffect.html
There are two Properties one can set.
I would access them with the SetProperty-Action after adding the Script.