Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: Facepalm on May 07, 2013, 12:05:21 AM

Title: Is there a way to set a cool down timer for a action?[SOLVED]
Post by: Facepalm on May 07, 2013, 12:05:21 AM
Never mind i figured it out. I just created another fsm state and and used the wait action which would set the boolean in the other fsm to check. I still have not figured out how to change move position so that it could be interrupted at any time to move to another position.
Title: Re: Is there a way to set a cool down timer for a action?[SOLVED]
Post by: Lane on May 07, 2013, 07:37:39 AM
I still have not figured out how to change move position so that it could be interrupted at any time to move to another position.

Just send a new vector to it and run the state again.