Playmaker Forum
PlayMaker Feedback => Action Requests => Topic started by: Xander Davis on June 18, 2013, 02:19:37 AM
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Is there a way to unload lightmaps on demand in PlayMaker? I'm loading levels additively within a wrapper scene and it's compounding the lightmap index, maxxing out the threshold, which drops framerate, drops lightmaps from even showing, and obviously bloats texture memory.
Help?
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Hi,
so you figured it out right?
http://forum.unity3d.com/threads/186702-How-to-Unload-Lightmaps-When-Additively-Loading-Scenes
bye,
Jean