Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: joduffy on July 10, 2013, 01:09:44 AM

Title: Displaying Lists in Playmaker Editor
Post by: joduffy on July 10, 2013, 01:09:44 AM
Hi,

I am trying to display a custom list in the playmaker editor window like what happens with the unity3d inspector panel.

But I can't seem to get it to work.

This is the example of the custom list I want to dispay
public List<KinectWrapper.Gestures> DetectGestures;

Here is a photo of what is being displayed in playmaker editor and how it is being displayed in the inspector panel:

(http://)
Title: Re: Displaying Lists in Playmaker Editor
Post by: jeanfabre on July 10, 2013, 06:43:55 AM
Hi,

 one way to do this is to create a custom editor for that class, and build the action interface yourself, then you have total freedom.

 if you want to let playmaker handle the display, it's possible too. I have attached a example using custom class, and a custom inspector on a custom action.

In your case, you'll need to convert the list into an array, then it will be all fine.

bye,

 Jean
Title: Re: Displaying Lists in Playmaker Editor
Post by: joduffy on July 13, 2013, 02:34:07 AM
Thanks for the information.

I am getting this error though:

Assets/custom class/Editor/CustomClassActionTestEditor.cs(43,56): error CS0103: The name `VariableEditor' does not exist in the current context

Assets/custom class/Editor/CustomClassActionTestEditor.cs(44,58): error CS0103: The name `VariableEditor' does not exist in the current context

what is VariableEditor

Thanks for all your help Jean
Title: Re: Displaying Lists in Playmaker Editor
Post by: jeanfabre on July 15, 2013, 02:10:40 AM
Hi,

 You need to update PlayMaker from the asset store, that's all.

bye,

 Jean