Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: mmzbr on July 25, 2013, 01:16:13 PM

Title: [SOLVED]Puzzle Logic Help
Post by: mmzbr on July 25, 2013, 01:16:13 PM
I´m working in a game and doing well using playmaker until now. I´m dont have idea how to make this puzzle using playmaker.

Scenario:
I have 3 objects what have to be in a determined angle to achive the goal (trigger another object event).
Object 1 need to be in Vector3 Y90
Object 2 need to be in Vector3 Y270
Object 3 need to be in Vector3 Y360

Everytime you touch the object adds rotate 90 in Y on this object. So the 3 objects have to be in the exactly Vector3 values to trigger the event.

Could someone help me explain what logic/actions I have to use to complete this?

Thanks in advance.
PS: Sorry my English.
Title: Re: Puzzle Logic Help
Post by: Lane on July 25, 2013, 01:28:00 PM
Flip a bool when the object rotation is at the desired value. (on each object)

Bool All True action and test those 3 bools.
Title: Re: Puzzle Logic Help
Post by: mmzbr on July 25, 2013, 01:48:25 PM
Flip a bool when the object rotation is at the desired value. (on each object)

Bool All True action and test those 3 bools.

Thank you very much, I got it working now! Ignore my PM  :P