Playmaker Forum

PlayMaker Updates & Downloads => Share New Actions => Topic started by: Lane on September 17, 2013, 08:58:51 AM

Title: Add and Subtract FSM Float
Post by: Lane on September 17, 2013, 08:58:51 AM
This was made mainly for health systems when the projectile needs to subtract an amount of damage from the object it collided with. I didn't want to get/set FSM Float because I thought there could be some loss in there with a busy scene so I put these actions together to simply point at the variable and add or subtract an amount from it.

Every Frame && Per Second is working for continual use and a very basic example scene is included.

Update 15Jul2014: These actions have been cloned in Ecosystem (https://hutonggames.fogbugz.com/default.asp?W1181).
Title: Re: Add and Subtract FSM Float
Post by: Saputo on November 07, 2013, 07:26:14 PM
This is great but could it be done with tags too?