Playmaker Forum

PlayMaker Updates & Downloads => Official Action Updates => Topic started by: jeanfabre on October 22, 2013, 01:50:16 AM

Title: ScaleTime fixedDeltaTime adjustment
Post by: jeanfabre on October 22, 2013, 01:50:16 AM
Hi,

 The "Scale Time" action has it's adjustFixedDeltaTime property not implement, so the action  attached to this thread will correc this. if you set adjustFixedDeltaTime to false, it will properly leave FixedDeltaTime alone.

THIS IS CRITICAL if you want to pause physics based games, if FixedDeltaTime is changed, resuming to normal time scale will have your physics appears to "jump" and settle down again. If you experience this, this is the likely reason.

bye,

 Jean
Title: Re: ScaleTime fixedDeltaTime adjustment
Post by: Lane on October 22, 2013, 07:21:34 AM
thanks
Title: Re: ScaleTime fixedDeltaTime adjustment
Post by: Flying Robot on October 22, 2013, 10:26:59 AM
Thanks Jean