Playmaker Forum
PlayMaker News => General Discussion => Topic started by: Korindian on November 01, 2013, 03:41:55 PM
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Hi,
Not sure if this is possible, but is there a way to have the various fsms in Playmaker run on multi-core processors currently? If not, will it be possible to support this in the future?
Thanks.
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Playmaker FSMs are MonoBehaviours which currently are not multithreaded. But it Unity changes this in the future Playmaker should be able to take advantage of that...
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Great, thank you!