Playmaker Forum
PlayMaker Help & Tips => PlayMaker Tutorials => Topic started by: dreamlarp on November 04, 2013, 08:26:30 AM
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Can anyone point me to some good link on using this app with playmaker?
I downloaded the add-on and looked over the wiki page but would like to look over some tut's. Hopefully there are some video tutorials but anything with some insight would help.
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Jean made some great, handy actions for the UFPS kit.
https://hutonggames.fogbugz.com/default.asp?W1110
As far as tutorials related to Playmaker integrating with it I'm not sure there are any.
When I started using it I just studied the documentation, the demo scenes and what followed what was available in the Unity Thread and that was pretty sufficient to get going and make something usable. The author provided some great examples and prefabs in the package and as I recall the doc's were pretty good.
I can make some tutorials, what do you specifically need to do?
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Jean made some great, handy actions for the UFPS kit.
https://hutonggames.fogbugz.com/default.asp?W1110
As far as tutorials related to Playmaker integrating with it I'm not sure there are any.
When I started using it I just studied the documentation, the demo scenes and what followed what was available in the Unity Thread and that was pretty sufficient to get going and make something usable. The author provided some great examples and prefabs in the package and as I recall the doc's were pretty good.
I can make some tutorials, what do you specifically need to do?
I have not found any doc's on using the custom actions. I have read the UPS doc's and they are pretty good. But using the custom actions from the add-on is not covered anywhere.
Also something I had not been able to find is adding variables to the health and damage using playmaker.
Adding weapons using playmaker instead of his scripts.
I do see his new input manager witch is great though.
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When I was working with it I was using Get Property and Set Property a lot to communicate between the script and Playmaker. It's extremely useful if you haven't looked into those actions.
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haaa your kung fu is much better than mine. I see what you mean now. The player and weapons start with a base value. If I wanted to have a advancement system I could get those base values and just add what ever number is added as per level/skill value or ladder placement I wanted.
I am not sure but I think if I do not allow advancement within any level the check and adjustment of values would only need to be done at the load of the level?
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Jean made some great, handy actions for the UFPS kit.
https://hutonggames.fogbugz.com/default.asp?W1110
As far as tutorials related to Playmaker integrating with it I'm not sure there are any.
When I started using it I just studied the documentation, the demo scenes and what followed what was available in the Unity Thread and that was pretty sufficient to get going and make something usable. The author provided some great examples and prefabs in the package and as I recall the doc's were pretty good.
I can make some tutorials, what do you specifically need to do?
Hi, I'm beginner in game making and playmaker.
This is what I'm looking for to build my first game.
Is it posible for mobile ?
Sorry for my newbie question.
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VP does have support for Mobile in his more recent updates. You can find more info in the official Unity Thread (http://forum.unity3d.com/threads/126886-Ultimate-FPS-Camera-RELEASED).
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VP does have support for Mobile in his more recent updates. You can find more info in the official Unity Thread (http://forum.unity3d.com/threads/126886-Ultimate-FPS-Camera-RELEASED).
I read in the forum that recently VP has release mobile add-on
https://www.assetstore.unity3d.com/#/content/12714
Is it compatible with Playmaker ?
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Jean made some great, handy actions for the UFPS kit.
https://hutonggames.fogbugz.com/default.asp?W1110
As far as tutorials related to Playmaker integrating with it I'm not sure there are any.
When I started using it I just studied the documentation, the demo scenes and what followed what was available in the Unity Thread and that was pretty sufficient to get going and make something usable. The author provided some great examples and prefabs in the package and as I recall the doc's were pretty good.
I can make some tutorials, what do you specifically need to do?
Hi, I'm beginner in game making and playmaker.
This is what I'm looking for to build my first game.
Is it posible for mobile ?
Sorry for my newbie question.
If you got the VP kit you should be on his forums also. He has posted that they are working on a multiplayer addon now. They had been working on it already they just wanted to get the mobile app done first.
@Lane
I have been trying to get their kit to use two weapons like your Oomph for mechs/space ships. Could you please make a demo of just your ship and its controls from your kit. I mean with just two weapons and their projectiles and the ship controls for me to look over? It would be easyer for me to look through a stripped down version than your whole kit.
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Jean made some great, handy actions for the UFPS kit.
https://hutonggames.fogbugz.com/default.asp?W1110
As far as tutorials related to Playmaker integrating with it I'm not sure there are any.
When I started using it I just studied the documentation, the demo scenes and what followed what was available in the Unity Thread and that was pretty sufficient to get going and make something usable. The author provided some great examples and prefabs in the package and as I recall the doc's were pretty good.
I can make some tutorials, what do you specifically need to do?
Hi, I'm beginner in game making and playmaker.
This is what I'm looking for to build my first game.
Is it posible for mobile ?
Sorry for my newbie question.
If you got the VP kit you should be on his forums also. He has posted that they are working on a multiplayer addon now. They had been working on it already they just wanted to get the mobile app done first.
@Lane
I have been trying to get their kit to use two weapons like your Oomph for mechs/space ships. Could you please make a demo of just your ship and its controls from your kit. I mean with just two weapons and their projectiles and the ship controls for me to look over? It would be easyer for me to look through a stripped down version than your whole kit.
I'll put something together.
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I can't wait to see this example now. I have added the Dialogue System for Unity to my stash and it will add a lot to my games. With your new example it will be amazing. Helping get this space example figured out will be a big help.
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@Lane,
How is this example cumming?
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Haven't had time to get to it.
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I made this tutorial a little while ago. I also have a Door tutorial on how to do a door plus interaction with UFPS.