Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Splankton on November 15, 2013, 05:25:50 AM
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Just select quick question, is there a way to get an agent on a navmesh to just simply stop? The only way I've found is just be disabling the navmesh then re enabling when needed, but this gets a bit messy, so is there a better way?
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Hi,
all the navmesh agents methods are featured as custom actions, so simply use the action AgentStop and AgentResume for example.
have you tried that? You do have the PlayMaker custom action package for pathfinding right?
bye,
Jean
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Hi,
all the navmesh agents methods are featured as custom actions, so simply use the action AgentStop and AgentResume for example.
have you tried that? You do have the PlayMaker custom action package for pathfinding right?
bye,
Jean
Doh, no I didnt have them. That would explain quite a few things! thanks Jean.
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where the agent Stop and resume ?? I've download both from ecosystem and github and none are showing up ? in 2019.4.16f1 all got it shown in the image attached
Also tried Agent is stopped Boo on and off and not working ?