Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: jess84 on December 28, 2013, 01:00:22 AM

Title: Set GUI Color is affecting other FSMs - even though Global not selected!
Post by: jess84 on December 28, 2013, 01:00:22 AM
OK, so I've spend ages playing with how I've got my GUI Layout and Set GUI Colour setup. I don't have 'Apply Globally' checked, but it's still affecting other objects in my scene. Another game object, with it's own FSM, and I set the mouse cursor to a texture - that texture is tinted with the GUI colour I've used on the HUD.

This makes no sense. I don't have apply Globally set - so there should be no interference.
Title: Re: Set GUI Color is affecting other FSMs - even though Global not selected!
Post by: jeanfabre on December 30, 2013, 07:11:51 AM
Hi,

 Thanks for spotting this. I can repro this, can you report a bug using the playmaker bug report system? I can do it otherwise.

It's something that has to be fixed internally within PlayMaker.


bye,

 Jean
Title: Re: Set GUI Color is affecting other FSMs - even though Global not selected!
Post by: jess84 on December 30, 2013, 07:16:14 PM
Hi,

If you could add the bug, that would be great. (I would do it, but it's a bit tricky with only mobile access this week)
Title: Re: Set GUI Color is affecting other FSMs - even though Global not selected!
Post by: jeanfabre on January 02, 2014, 05:44:16 AM
Hi,

 Bug reported, thanks.

bye,

 Jean