Playmaker Forum

PlayMaker Help & Tips => iOS Help => Topic started by: perdido007 on January 15, 2014, 02:56:56 PM

Title: Ipad simulation different than unity
Post by: perdido007 on January 15, 2014, 02:56:56 PM
Question from newbie, i have this sky cube which i want to act as a block or maximum height on my y axis, when i run it in unity no problem my player (the little blue square) hits against it and returns towards the ground. However when i run it on my iPad the player goes through the cube, strange methinks, awrghh, shiver me timbers i says, any ideas as to what is causing this discrepancy ? cheers and thanks in advance…should i mention that on the iPad since he has gone through the block on his way down he lands on it and is therefore lost to sight…
Title: Re: Ipad simulation different than unity
Post by: jeanfabre on January 24, 2014, 07:52:40 AM
Hi,

 that's odd indeed. Have you try on other platform? web, pc mac? using the same size as the ipad and see if it's consitent.


bye,

 Jean