Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: tinjaw on January 23, 2014, 04:09:55 PM
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I have a global event that I have used that I wish to rename. If I select the event to rename it I get the hint "Use the Event Browser to rename Events across the project. Edit the name below to affect only this FSM."
See this screen capture: http://www.screencast.com/t/3u22QjYxn8
However, if I bring up the Event Browser, I don't see any way to rename the event.
See this screen capture: http://www.screencast.com/t/d53sZu91n5V
So how do I rename a Global Event?
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Hi,
Global event renaming is currently disabled for stability reasons. It will be back when a solution is found for safe refactoring.
bye,
Jean
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Hi
any update on this?
Thanks
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Hi,
nop, unfortunatly, this problem persists even in Unity5, I am not sure what are the plans to rework the underlying core of PlayMaker to solve this, but this is not part of the current beta.
Bye,
Jean
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Just wondering if this has changed yet as we're beyond unity 5? I've been a tad liberal with event creation and just want to categorize some of them. e.g. "true" to become "Logic/true" etc
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Yeah, any changes on this and renaming global vars?
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Hi!
Wouldn't it be quicker for the moment to code a small tool to replace all references to an event with references to another event? Like the find and replace in a text tool?
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Hi,
it's not that easy, because of all the implication of serialized data.
but yes, we are looking for a high level management system that would allow this kind of operation.
Bye,
Jean
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Awesome, cheers Jean!