Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: qholmes on August 22, 2011, 01:21:55 PM
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I have an Action i wrote for doing Float compares but i want the FsmFloat values in it to default to Variable None so that i can test to see if there is something set in them instead of '0'
Because some times i want to use 0 as a value..
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How do i test to see if a FsmFloat is set to None in the editor?
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Ok sorry you use .IsNone
I forgot to read everything first.
If i use [UIHint(UIHint.Variable)] on my FsmFloat then i loose the ability for it to be set to a number instead of a variable...
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