Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: ClaudioFreda on February 15, 2014, 12:38:35 PM
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Hello, i'd like to know if there was a way to make the "Run FSM" action only show inspector variables from its template. The list is super cluttered and very confusing for our workflow.
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That was the original idea, but it broke in an update somewhere down the line. I'll fix this in the next update...
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Thanks, that would be great :D
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There's another thing I noticed: there's no way to send the variables to the SubFSM by reference.
This way you cannot have the SubFSM return an "output value" of some kind.
I'm thinking this might be worked around by using the SetEventProperties action just before finishing the SubFSM and the GetEventProperties in the main FSM, but i'm not sure ...
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Hi,
Yep, send a event back to the parent works. even a regular one, not necessarly using SetEventProperties, just setEventData
bye,
Jean