Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: ClaudioFreda on February 15, 2014, 12:38:35 PM

Title: Can "Run FSM" show only inspector variables?
Post by: ClaudioFreda on February 15, 2014, 12:38:35 PM
Hello, i'd like to know if there was a way to make the "Run FSM" action only show inspector variables from its template. The list is super cluttered and very confusing for our workflow.
Title: Re: Can "Run FSM" show only inspector variables?
Post by: Alex Chouls on February 15, 2014, 01:31:23 PM
That was the original idea, but it broke in an update somewhere down the line. I'll fix this in the next update...
Title: Re: Can "Run FSM" show only inspector variables?
Post by: ClaudioFreda on February 16, 2014, 01:26:21 PM
Thanks, that would be great :D
Title: Re: Can "Run FSM" show only inspector variables?
Post by: ClaudioFreda on February 19, 2014, 08:31:43 PM
There's another thing I noticed: there's no way to send the variables to the SubFSM by reference.

This way you cannot have the SubFSM return an "output value" of some kind.

I'm thinking this might be worked around by using the SetEventProperties action just before finishing the SubFSM and the GetEventProperties in the main FSM, but i'm not sure ...
Title: Re: Can "Run FSM" show only inspector variables?
Post by: jeanfabre on February 26, 2014, 01:09:34 PM
Hi,

 Yep, send a event back to the parent works. even a regular one, not necessarly using SetEventProperties, just setEventData

bye,

 Jean