Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: blackant on March 05, 2014, 12:51:22 PM
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hello,
in my game, i made a drag and drop fsm on my cards wich works perfectly on a basic scene but looks totally locked in the game scene...
any idea what can cause this trouble and how can i localize it ?
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Just a quick suggestion in your actual game make sure the camera is tagged main camera as mouse clicks look for that. You might have a main camera in your scene but when the main game application is running make sure that your lead cam is tagged main camera.
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nice idea, but the Main camera is Tagged Main camera.
not this, thx for try
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A lot of times I track these kinds of problems down to collision shapes - wrong sizes, or extra colliders interfering with raycasts etc. I would double check the colliders.
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i tested by deactivating all others colliders in the scene, witouht any result.
i egally tested camera Z position, egally no change.
i think the problems comes from instancing.
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i tested by deactivating all others colliders in the scene, witouht any result.
i egally tested camera Z position, egally no change.
i think the problems comes from instancing.
and i'm wrong the instance is responding corectly on the test scene.
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ok !
finally fund a way to solve it by moving the piece near the camera or far from the board ...
thx for all participants !