Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: MUX on March 28, 2014, 09:43:58 AM

Title: Set Material Vector
Post by: MUX on March 28, 2014, 09:43:58 AM
hi!

I am a bit of a shader noob. current using a bent world shader but having trouble properly accessing its properties. using set material *float* action is it possible for modify a material's shader when the properties are in vector? or maybe as a transform of the float4 properties?

this is what the shader properties looks like :

Code: [Select]
  Properties {
           _QOffset ("Offset", Vector) = (14,-12,0,0)
    }

Title: Re: Set Material Vector
Post by: MUX on April 04, 2014, 09:10:31 AM
*just pinging* maybe someone can help :D