Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: JonathanBurroughs on April 02, 2014, 07:08:01 PM
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Hey all,
I'm getting some strange behaviour where no matter what object I try to emit a raycast from, nothing seems to be emitted.
I've boiled it down to an empty dummy object with a single FMS and a single state. The state is just the Raycast action calling every frame emitting 100 units from the position and rotation of the object.
I've switched the debug ray on, but I don't see it in either the Scene or Game viewports.
Is there an upper limit on how many simultaneous rays which can be cast? I have some Mouse Pick events going on elsewhere in the scene, so could they be competing?
This query is really an extension of my other post, but I felt I'd perhaps deviated from the original topic:
http://hutonggames.com/playmakerforum/index.php?topic=6888.0
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Hi,
starts with the default action without changing anything: do you see the yellow line?
bye,
Jean
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Hey Jean,
Apologies, I should have marked this solved.
Lane helped me out in my other post:
http://hutonggames.com/playmakerforum/index.php?topic=6888.0
I wasn't specifying a direction for the raycast. As soon as I did it worked just fine.
Thanks for getting back to me though. I'll flag the thread as solved.
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Hi,
no worries :) I am glad it's sorted.
bye,
Jean