Playmaker Forum

PlayMaker News => User Showcase => Topic started by: pixelrainbow on April 03, 2014, 02:28:02 PM

Title: Archer Adventure (Android)
Post by: pixelrainbow on April 03, 2014, 02:28:02 PM
Hey,

I'd like to show my first Android game, which I plan to give for a (hopefully) last beta test to friends & family and release in the Play Store in the coming weeks.

The game: more casual, player needs to hit a target in currently 3 scenes with various game mechanic (still target / back&forth moving target / flying target, always from a fixed standpoint -> didn't have to create huge levels or 360 degree views). At the moment 3 special, magic items can be won to ease hitting targets. There are some lines of description for each scene to explain why the player is there and to do what, but if people will like the game I absolutely intend to add not only more scenes but also some kind of back story, including intro movie and/or cut scenes based on still drawings (with the help of a pro gfx artist of course).

Technical stuff:

Well, that's it, I am still ahead of creating promo material (incl. short video), fixing gfx and creating some more to fill the UI (I am no artist, as you can see, haha...) but I am close to finish this initial version...

Please be gentle with criticism, but it's definitely appreciated, as this is why I show it anyway. :)

Greets to all the indie devs out there!
Tom
Title: Re: Archer Adventure (Android)
Post by: coffeeANDsoda on April 22, 2014, 12:31:04 AM
I thought this looks pretty neat.
Title: Re: Archer Adventure (Android)
Post by: pixelrainbow on April 22, 2014, 02:00:34 AM
I thought this looks pretty neat.

Thank you. I'm really grateful to all the artists who release their work on the Asset Store, it makes building scenes/worlds so much easier.

Some more visuals attached. Game is available already in Germany and Hungary, with more countries joining soon.