Playmaker Forum

Bug Reporting => PlayMaker Bug Reporting => Topic started by: Pleasuremaker on April 06, 2011, 01:19:39 PM

Title: Debug Log [FIXED]
Post by: Pleasuremaker on April 06, 2011, 01:19:39 PM
Debug Log is firing only when Log Level is not set to Info.
Title: Re: Debug Log
Post by: Alex Chouls on April 06, 2011, 10:31:38 PM
Thanks, we'll look into this...
Title: Re: Debug Log
Post by: Alex Chouls on April 14, 2011, 02:40:42 PM
Do you have Forward Playmaker Log to Unity Log checked in Preferences?

By default Info only goes to the Playmaker Log Window (under Debug menu). This is to avoid spamming the Unity Log window with FSM events etc. The Playmaker Log Window filters by FSM so it's easier to examine each FSMs transitions.

I could add a checkbox to the Debug actions so you can specify this per Debug action...
Title: Re: Debug Log
Post by: Pleasuremaker on April 14, 2011, 04:00:09 PM
Oh well, So it is not a bug.  ;D
I would never figure out that PlayMaker was doing that intentionally.
Sorry about the erroneous report, at least now I know how the debugger works.
Title: Re: Debug Log
Post by: Alex Chouls on April 15, 2011, 04:58:53 PM
Not a problem! Confusing behavior in a tool is a bug of sorts... i.e., something we need to fix.