Playmaker Forum
Bug Reporting => PlayMaker Bug Reporting => Topic started by: Blubbfischtier on April 14, 2014, 05:35:07 PM
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everytime I try to save a template, playmaker (and also Unity) crashes. I don't know if this is a Unity or a Playmaker problem. So it's not possible for me to save any templates :/
I'm working on a Mac (Powerbook, 10.8.5 witch a NVIDIA GeForce GT 650M 1024 MB
It doesn't matter which scene/project I use. It always happens… :(
Anybody else got this problem?
[ADMIN: Topic marked sticky, please read down for solution]
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I haven't been able to reproduce this here. At what point in the process does it crash? Are you saving the template somewhere in the project's Assets folder?
Sometimes virus checkers can cause strange problems with Unity. Try disabling virus protection.
I've also seen projects saved in dropbox folders behave strangely sometimes. Not sure if that applies in your case...
Then there's the usual crash suspects: low memory, low disk space, bad hardware... Are you experiencing crashes anywhere else?
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Hi Alex Chouls, thank you for your quick answer.
The crash happens If the save locations window appears when I try to save a template. The loading button appears and than it crashes. I tried this too on a windows machine but everything there works fine.
I guess this is a unity on mac problem, because it's not very stable. My machine hardware should be fine (quadcore with 16GB Ram) but I will try an update to OS X Mavericks.
I guess this is not a specific playmaker problem. Unity also crashes sometimes if want to do "save scene as" :/ 4.3 is not so stable as 4.2 on my machine
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Hi,
I am on mac and it's all ok as far as savings, but if Unity is crashing here and there, it's likely a deeper problem you should investigate with Unity with a bug report.
bye,
Jean
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I found this thread:
http://forum.unity3d.com/threads/194941-Fixed-My-Unity-4-2-Crashes-Mac-OSX-10-7-5-(bug-report-553252)
and it helped me alot. I didn't even knew i have installed this plugin :/
anyway. After deinstalling
/Library/Contextual Menu Items/SCFinderPlugin.plugin
and running "launchctl remove org.tigris.scplugin.launch" from the terminal everything works fine. I can save playmaker templates, export prefabs, and use the "save as" button without any crash.
Jahuuu :))
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Hi,
Thanks for the update.
Bye,
Jean
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I'm marking this topic sticky so it's easier for other people to find the solution.
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I am still getting an error when i try to save templates.
"Templates can only be saved in the projects Asset folder".
I'm in 1.9.0.p4 and Unity 2018.2.7f1.
It's a big deal.
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Hi.
Did you recently update playmaker or unity?
You can try to Assets/reimport all.
can you try on a fresh project if you also have this issue?
Also be sure the save location is inside the correct asset folder.
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Save location is correct. As far as recently updating, we haven't. Still in 1.9.0.pf and Unity 2018.2.7f1. Reimport all didn't work either.
I suspect this has something to do with creating a new project. We used to be called something else, but we migrated all that to a new project.
This is a pretty big deal.
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Save location is correct. As far as recently updating, we haven't. Still in 1.9.0.pf and Unity 2018.2.7f1. Reimport all didn't work either.
I suspect this has something to do with creating a new project. We used to be called something else, but we migrated all that to a new project.
This is a pretty big deal.
Are you on .net 3.5 or .net 4.x? I have the same issue with 4.x.
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v4.0.30319
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If you are having trouble saving your templates, upgrade to 1.9 and the problem is solved.