Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: kici on April 26, 2014, 03:06:55 PM
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Cleaning up leaked objects in scene since no game object, component or manager is referencing them
PlayMakerGlobals has been leaked 1 times.
Every now and then this keeps showing up when I save my project, no idea why nor how I make it happen, it just does.
can you clarify to me please?
thanks
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bump
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Hi,
Don't worry about it, it's just information on Unity Cleaning processes.
bye,
Jean
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bump.
Sorry for a rather moany first post. Only just started using it and everything else in playmaker is working well for me so far...
Getting this frequently too, only with some simple fsms. It is incredibly annoying, spamming my console.
I don't think this should be fobbed off as the "Unity Cleaning processes". If this message is being displayed then something in the playmaker code isn't behaving as it should. No other well working plug-ins display this message.
Please fix.
I'm using the 2d and animator extension libraries if that's any help.
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Hi,
Can you explain or do a small screencast of what you do that actually leads to that console log? I am not using global vars much, so that would help me pin point the potential case to address.
Bye,
Jean
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I'm getting this too. I'm not using GlobalVars, all custom actions and Wait.
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Me too
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I've seen this notification on other 3rd party plugins, I get the impression that its just a new notification exposed in the editor. Plus, its getting cleaned anyway.
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I'm seeing it as well now, Unity 5.0.18b, and am also using the EasyTouch bundle, and the PlaymakerEasyTouch adapter. Anyone else still getting it? When you say "it's getting cleaned away", does that mean an update will get rid of it? Do you know how we can fix it locally until an update is available?
Thanks,
Aaron