Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: WalterKognito on May 14, 2014, 07:13:12 PM
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Hello,
Currently ArrayMaker does not function on Windows Phone 8. It seems to be confusing types (it prints out: The fsmVar value<System.Single> [incorrect type] doesn't match the value <UnityEngine.GameObject> [correct type]). Playmaker, Playermaker plug-in for WP8, and ArrayMaker are all up to date. In addition, our scene is working perfectly fine on the other platforms, just not Windows Phone. I haven't had time to research more on the bug, but was hoping for some guidance.
Thanks!
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Hi,
It's really odd, because this error seems to be a logical error where an int is passed where it expects a gameobject. Are you sure the logic is exactly the same regardless the platform?
I'll run some tests and get back to you.
Bye,
Jean
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Yes exact same scene/logic. It works in the editor, web player, android, ios, and Windows desktop builds (haven't tried OSX, but I suspect it would work there too).
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I remember something about WP8 stripping a lot of the lists like HashTable and ArrayList.
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Hello,
Did you get a chance to test Jean? I haven't personally been able to research more but perhaps next week.
To be clear, wp8 and Unity 4.3.x support Hashtables and ArrayLists.
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Hi,
unfortunatly, not yet, but I need to give a serious go at windows side for mayn reasons, I will test then ( within the next two or three days).
bye,
Jean
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Also this is a hail marry, but it would be awesome if you could make sure this works with the unreleased Windows Store plugin too (which hopefully is coming soon? :P).
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Hi,
Any updates on the state of ArrayMaker for WindowsPhone?
I am working on a game where we use the arrays to determine which levels that are going to be loaded next, so when I tried to build this for WinP, nothing worked.
I completely understand that things take time, I am just wondering ;)
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Hi,
I am on it, had trouble today to publish, it kept saying it could not find my device... so I am trying to overcome this first... then I'll be able to testify what's going wrong and address it if needs be.
Bye,
Jean
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Thanks for the update :)
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Hi,
Still on it, just so you know I haven't forgot, the update will come with the next release of PlayMaker to simplify the development and testing.
Bye,
Jean
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Hey Jean,
Did u find out yet?
So far all the game it's working fine just the array its missing.
Best
Kael ;)
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Hi,
Does ArrayMaker already works for Windows Phone?
In my project I have the feeling it does not work... (downloaded the latest version of the wiki)
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Hi,
not yet no, sorry.
Bye,
Jean
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Hi,
ok, I found the issue, and ArrayMaker will start working on windows phone when PlayMaker 1.8 will be out, there is an issue with internal api that is currently fixed on 1.8, so as soon as it's out, you'll be able to use ArrayMaker in your project when targeting windows phone.
Bye,
Jean