Playmaker Forum
PlayMaker Updates & Downloads => Share New Actions => Topic started by: MrStanaland on May 24, 2014, 01:28:45 AM
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I use the TextFX extension by "Fenderrio Games", and frequently want to use it during FSM states like "Ready?", "Go!", "Paused", and "Game Over". The attached Action will play a TextFX animation with the option of disabling the TextFX object when the animation is finished.
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Cool. I've been trying to sync up audio and textfx animation. Maybe this will help. It does give an error though
Assets/TextFx/TextFX.cs(37,25): error CS0246: The type or namespace name `EffectManager' could not be found. Are you missing a using directive or an assembly reference?
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It's been a while. Can someone please ad Play animation script for TextFX. Get Set Property and call methods don't work.