Playmaker Forum
PlayMaker Feedback => Feature Requests => Topic started by: artician on May 26, 2014, 03:49:32 PM
-
I don't always add the events I intend for a state to use until after I've set up the actions.
You helpfully detect when a target gameObject doesn't have a required component on it for a specific action in the FSM, and give the option to add it automatically by clicking the warning. I thought it would be helpful if you could do the same for Events, so when my Action said "Event not used by this state or any global transition!", I could click that warning to have the Event automatically added to that state.
-
Hi,
indeed, that would be such an improvment in productivity, the same goes with variables, a simple "+" button should be there for you to add a variable of the right type without leaving the action UI you are in.
Bye,
Jean
-
Great idea! This will be in the next update.
-
Joy :)