Playmaker Forum

Bug Reporting => PlayMaker Bug Reporting => Topic started by: wheretheidivides on May 28, 2014, 03:49:23 PM

Title: Rotate numbers
Post by: wheretheidivides on May 28, 2014, 03:49:23 PM
So I have several planets with rotate on the Y axis at -20.  I want to change them to -5.  I go to each planet and see the -20 on the Y axis and change to -5.  After about 3 times, when I go to the next planet, -5 will be there (not -20).  So it displays the wrong number in the box.  Then if I go somewhere else and come back, it shows the proper number of -20.  So It just displays the wrong number while I'm there so I think the number is -5, but in fact it's -20, but displays -5.
Title: Re: Rotate numbers
Post by: Alex Chouls on May 28, 2014, 08:12:09 PM
Where are you seeing this? In the Rotate action? Or the Unity Transform editor?

There is a Unity bug where selected values in edit fields don't refresh properly in some situations... If I can reproduce the problem here I can see if there's a fix or a workaround...
Title: Re: Rotate numbers
Post by: wheretheidivides on May 29, 2014, 01:47:53 AM
This is in the playmaker area.  I'll see if I can take pics, but really there is no need as it's pretty explainitory.
Title: Re: Rotate numbers
Post by: Alex Chouls on June 04, 2014, 08:49:51 AM
I'm not able to reproduce the problem you described. Are you using the Rotate action?

Screenshots/video would probably help...
Title: Re: Rotate numbers
Post by: wheretheidivides on June 05, 2014, 06:44:39 PM
I'm just using the rotate from playmaker.  It seems a fairly common issue.  When I get around to it, I'll see if I can take some shots for you.