Playmaker Forum
PlayMaker News => PlayMaker Announcements => Topic started by: lacost on June 10, 2014, 09:54:27 AM
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Plugin will allow you to add native platform popups and pre-loaders in your project.
API is cross platform, so you need to implement it only once, and it will work on all supported mobile platforms.
You also can use Playmaker Actions (https://docs.google.com/document/d/1n_y7A7wtX9e3uBICHlcLR8OCDnJ2gK_rBYWwINhiPSE/edit#heading=h.nfgg8n790kgk) as alternative to coding.
(https://dl.dropboxusercontent.com/u/83133800/Public%20Donwloads/skitch.png)
Online Documentation (https://docs.google.com/document/d/1n_y7A7wtX9e3uBICHlcLR8OCDnJ2gK_rBYWwINhiPSE) | Get From Asset Store (https://www.assetstore.unity3d.com/en/#!/content/18479) | Unity Forum Thread (http://forum.unity3d.com/threads/released-free-mobile-native-popups.250927)
Supported platforms:
Pop-ups types:
- Rate App
- Dialog
- Message
- Pre-loader
Features:
- Cross Platform API
- Fully Documented
- Works out of the box
- Example scene included
- PlayMaker Actions included (https://docs.google.com/document/d/1n_y7A7wtX9e3uBICHlcLR8OCDnJ2gK_rBYWwINhiPSE/edit#heading=h.nfgg8n790kgk)
Compatibility
Package will play nice with all IOS and WP8 plugins. But it use Main Activity for Android, so it may conflict with other non- open source android packages.
Fully compatible with:
- IOS Native (https://www.assetstore.unity3d.com/en/#!/content/7421)
- Android Native (https://www.assetstore.unity3d.com/en/#!/content/10825)
- WP8 Native (https://www.assetstore.unity3d.com/en/#!/content/18539)
- Mobile Social Plugin (https://www.assetstore.unity3d.com/en/#!/content/15066)
- Google Mobile Ads (https://www.assetstore.unity3d.com/en/#!/content/14835)
- Google Analytics SDK (https://www.assetstore.unity3d.com/en/#!/content/16317)
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Awesome!
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Hi, Great this is free but it doesn't work (yet) for me and wondered if you can help or update the package.
in Xcode it breaks. is this because its not ios 8 compatible? "release" is no longer allowed. I read on Google to delete the release statement and it now builds.
I'm just trying a simple ios alert box with Yes/No buttons. The pop up works and quits on button press but neither action is actually firing the playmaker event and going to those states. It just quits the popup, no events fired.
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Hello, are you using unity 5?
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Yes I am.