Playmaker Forum

PlayMaker News => PlayMaker Announcements => Topic started by: NinjaX on June 16, 2014, 02:52:37 PM

Title: PS4 Support ?
Post by: NinjaX on June 16, 2014, 02:52:37 PM
Hello - I see they have announced support for PS4.

Is there any way Playmaker will be compatible with this ? Thank You so much...
Title: Re: PS4 Support ?
Post by: Alex Chouls on June 16, 2014, 03:21:33 PM
Most likely, but we'll need to get a developer with access to the PS4 devkit to test it. For example, we know that Playmaker works on XBox One from developers that are using it on that platform...

Title: Re: PS4 Support ?
Post by: NinjaX on June 17, 2014, 05:14:58 PM
Really :D

Thats amazing news dude. Just awesome! #LuvPlayMaker
Title: Re: PS4 Support ?
Post by: coffeeANDsoda on August 15, 2014, 12:49:28 AM
Most likely, but we'll need to get a developer with access to the PS4 devkit to test it. For example, we know that Playmaker works on XBox One from developers that are using it on that platform...

And the games that these xbone developers are working on are titles that they have under wraps? Or do you know a few of them who have posted WIP videos or media?
Title: Re: PS4 Support ?
Post by: bagelbaker on March 16, 2015, 12:32:27 PM
I'm currently using Playmaker 1.7.7.f6 (actually, it might be 1.7.8 but it shows 1.7.7) on Unity 5.0.0f4. I have a ps4 dev kit.

The project doesn't compile when building for PS4. Is this normal?

For fixing it locally, can I just add UNITY_PS4 everywhere that has the preprocessor UNITY_PS3? It seems to work but I was wondering if you guys knew of code that shouldn't be the same for PS4 as for PS3.

Thanks