Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: davidvoss1996 on June 28, 2014, 11:16:31 AM

Title: Photon - PlayMaker not connecting to server.
Post by: davidvoss1996 on June 28, 2014, 11:16:31 AM
To put it simply, I've designed it so it joins a random room, and if it fails, it creates a room and then joins. The issue I'm having, is that even after creating a room, when the second player tries to join the room just created, it still won't connect and basically just creates another room. Any ideas? Here's my design

(http://C\:Users\DavidVoss1996\Desktop\Untitled)
Title: Re: Photon - PlayMaker not connecting to server.
Post by: jeanfabre on October 20, 2014, 03:07:14 AM
Hi,

you are using PhotonNetworkJoinRandomRoom right?

 have you defined some rules for your random join? what's your matchMakingMode and maxPlayer value?

the odd thing is that this action should not create a room, it fails if a room is not found. maybe this is the problem you are experiencing that your implementation bypass your random room query to begin with.

 Bye,

 Jean