Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: vonpopov on July 09, 2014, 11:52:19 AM
-
Hi,
Today i tryed to import Playmaker Pathfinding package into my project :
https://hutonggames.fogbugz.com/default.asp?W1174
None of them are working.
All i get when i importing the package is :
Assets/PlayMaker PathFinding/Agent/GetAgentNextOffMeshLinkData.cs(186,72): error CS1061: Type `UnityEngine.OffMeshLink' does not contain a definition for `endTransform' and no extension method `endTransform' of type `UnityEngine.OffMeshLink' could be found (are you missing a using directive or an assembly reference?)
Assets/PlayMaker PathFinding/Agent/GetAgentNextOffMeshLinkData.cs(181,74): error CS1061: Type `UnityEngine.OffMeshLink' does not contain a definition for `startTransform' and no extension method `startTransform' of type `UnityEngine.OffMeshLink' could be found (are you missing a using directive or an assembly reference?)
Assets/PlayMaker PathFinding/Agent/GetAgentNextOffMeshLinkData.cs(176,71): error CS1061: Type `UnityEngine.OffMeshLink' does not contain a definition for `navMeshLayer' and no extension method `navMeshLayer' of type `UnityEngine.OffMeshLink' could be found (are you missing a using directive or an assembly reference?)
Assets/PlayMaker PathFinding/Agent/GetAgentNextOffMeshLinkData.cs(171,78): error CS1061: Type `UnityEngine.OffMeshLink' does not contain a definition for `autoUpdatePositions' and no extension method `autoUpdatePositions' of type `UnityEngine.OffMeshLink' could be found (are you missing a using directive or an assembly reference?)
I am using Unity 4.02 Pro.
Any tips ?
Regards
Nb : I don't know if i need them both, or just the one compatible unity4.
-
Hello,
I had one problem with "Unity 4.3.x Package" of pathfinding,
maybe this helps somehow:
After importing actions I got playmaker editor freezes.
Found a "solution" by deleting one action after another and came up the "NavMesh Find Closest Edge" action - deleted it and had no problems after that. I'm not using it so its ok for me:)
Hope you get the cure soon;)
And download the pack for Unity 4 only.
-
Hello,
I had one problem with "Unity 4.3.x Package" of pathfinding,
maybe this helps somehow:
After importing actions I got playmaker editor freezes.
Found a "solution" by deleting one action after another and came up the "NavMesh Find Closest Edge" action - deleted it and had no problems after that. I'm not using it so its ok for me:)
Hope you get the cure soon;)
And download the pack for Unity 4 only.
Thanks,
So, following your advice i should delete : UnityEngine.OffMeshLink
But as i am discovering Pathfinding, i have no idea how this action could be important. Plus, no action show up in the action browser at all, it crashs at compiling scripts.
:s
-
Try to uncheck that action on import window. To see if thats the reason and you can start pathfinding missing one action.
Good luck!
-
Note, the version numbers on the pathfinding packages represent the minimum version of Unity required. If you're using 4.0 import the 3.5 actions, NOT the 4.3 actions.
EDIT: I'd also recommend updating to Unity 4.3 if you can...
-
Note, the version numbers on the pathfinding packages represent the minimum version of Unity required. If you're using 4.0 import the 3.5 actions, NOT the 4.3 actions.
EDIT: I'd also recommend updating to Unity 4.3 if you can...
I feel rely like an idiot :( , i am gonna upgrade my unity so. Test it and told you
thanks you
-
You were right, once up to date 4.3, no problem anymore. You rock !!! thanks you