Playmaker Forum

Bug Reporting => PlayMaker Bug Reporting => Topic started by: jeanfabre on April 07, 2011, 06:16:21 AM

Title: Edit menu access triggers paste State if the start state is selected [FIXED]
Post by: jeanfabre on April 07, 2011, 06:16:21 AM
Hi,

 Very weird one, and getting it everytime ( not tested on v1.1), on mac.

 Step to reproduce:

1: select the state of the START event
2: simply click on the Edit menu of Unity
3: Bang: copy paste command issued. You then get the normal alert "Replace START state?"
4: click yes or no, the copy is anyway effective.

 Bye,

 Jean
Title: Re: Edit menu access triggers paste State command if the start state is selected
Post by: Neural Echo on April 07, 2011, 06:12:43 PM
Yep, this is also happening in v1.1, on Mac.
Title: Re: Edit menu access triggers paste State command if the start state is selected
Post by: Pleasuremaker on April 07, 2011, 10:35:45 PM
It doens't happen here. v1.1, Windows.
Title: Re: Edit menu access triggers paste State command if the start state is selected
Post by: Alex Chouls on April 08, 2011, 12:00:37 AM
This is a strange bug. It only happens on a mac and all I'm doing is responding to Unity's copy/paste commands... I'll look into it, but might have to forward this bug to Unity.
Title: Re: Edit menu access triggers paste State command if the start state is selected
Post by: Alex Chouls on October 06, 2011, 03:36:43 PM
Jean are you still seeing this in 1.2?
Title: Re: Edit menu access triggers paste State command if the start state is selected
Post by: jeanfabre on October 07, 2011, 01:28:54 AM
Hi,

 No it seems to be gone ( 1.2.1 ), I tried to mess with this, not just following the steps I described, and it's stable and don't do anything weird.

 Bye,

 Jean
Title: Re: Edit menu access triggers paste State if the start state is selected [FIXED]
Post by: Alex Chouls on October 07, 2011, 02:10:01 AM
Thanks!