Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: kallavun on July 28, 2014, 12:21:11 PM
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I want to make a running game.
i tried translate to simulate for contionusly running. but it stucks on obstacles.(box in screenshot)
how can i fix this?
please help me.
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i want to make a game like this.
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What a Friendly Community :'( :'( :'(
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It's hard to understand the issue. So you translate the character (assuming it has collision and a rigid body?) and it gets stuck on the box (which also has collision and rigid body set to kinematic?) If you can upload an example or better explain the setup.
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Thanks For Reply.
I am very very new to unity and playmaker, and i want to make a game like at #post2.
my target is clear.
character must run to right side continuously.
on a click or touch simulate jump.
sorry for bad english and thanks again.
factory bird is a good game really. congrulations.
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Sounds like you want to jump once you hit the box, you could do this by applying a force or adding a value to the position over time.
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these are my methods but not good enough.
how to simulate running;
- i tried translate action, if collide with an object, it shakes and can't jump.
- i tried add force it is good, but need to immobilize speed. With time character moves faster and faster.
how to simulate jumping;
- i use add force and impulse option.
please someone give me advices.
thank you.
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Controller Simple Move is great for simulate running.
I am trying for jumping event now.