Playmaker Forum

Bug Reporting => PlayMaker Bug Reporting => Topic started by: motiondisabled on October 17, 2011, 10:34:15 AM

Title: Cut to Camera bug?
Post by: motiondisabled on October 17, 2011, 10:34:15 AM
Hi when i try and use the Cut to Camera it doesn't work.

All i want is for a camera to use itween to follow an animated object and then to changed to another camera which does the same thing with another object. while using fade in and out during the transitions.

This seems simple and i can get every thing to work until it come to changing the camera it just freezes the camera it's on.

please help
Title: Re: Cut to Camera bug?
Post by: Alex Chouls on October 17, 2011, 10:49:43 AM
The old camera is probably not getting disabled, and is still rendering on top of the new camera. Try disabling all cameras in the editor before running the game, and let Cut To Camera turn each one on as needed.

I need to make another pass on the camera actions to make them more user friendly...
Title: Re: Cut to Camera bug?
Post by: Satrio on March 28, 2013, 08:19:35 AM
to clarify, disable the camera component, not the entire gameobject.
Title: Re: Cut to Camera bug?
Post by: SpencerPDX on November 18, 2013, 04:20:12 AM
Thanks a ton for these last two suggestions, they finally solved this problem that had been bugging me for months. I had been getting around it by turning off all other cameras but the one I was switching to - a little awkward to say the least!
Title: Re: Cut to Camera bug?
Post by: jeanfabre on November 19, 2013, 12:56:07 AM
Hi,

 Who is "they"? Unity?

bye,

 Jean
Title: Re: Cut to Camera bug?
Post by: Patti64 on May 04, 2014, 07:46:21 AM
I'm brand new to Playmaker and was follow your beginner tutorial on Camera Cuts (http://www.hutonggames.com/tutorials_camera_motion_and_control.php)
and have been up all night trying to make this work!! Possibly you should remove that tutorial??

In any case, can you please clarify how I can "turn off the camera component (not the game object) so that I can make this work?"
Title: Re: Cut to Camera bug?
Post by: jeanfabre on May 06, 2014, 07:48:01 AM
Hi,

 whwre do you enconter problem in this tutorial? at what point precisly?

To turn off a camera component, use "enable Behavior", then "camera" will be listed if you point to the camera gameobject.


bye,

 Jean
Title: Re: Cut to Camera bug?
Post by: SirGatlin on January 11, 2015, 11:08:39 PM
ok, yeah I was having the same issue with the layering, but now that I understand the issue I am curious to why even use Cut To Camera and not Just enable behavior to enable and disable the cameras?
Title: Re: Cut to Camera bug?
Post by: jeanfabre on January 19, 2015, 01:30:06 AM
Hi,

 It's simply a convenient action that switches two camera on and off, so yes, you can  do it all manually.

Bye,

 Jean