Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: lucashaley on August 08, 2014, 06:50:51 PM
-
Hey everyone --
I'm trying to do some simple state machine AI for a top-down 2d game, where an entity checks for objects in a certain radius. I was hard-coding it for a while until I found "Get Next Overlap Circle 2d", which seems to be the thing I need.
However, I'm having a difficult time getting it to work. There's no documentation, so I probably have something off. Here is my FSM so far:
(http://animatology.com/transfer/Capture.PNG)
And the actual Action looks like:
(http://animatology.com/transfer/Capture2.PNG)
The thing is, I never get to the "Finished Searching" state. Anyone out there used this?
Thanks for any help!
-Lucas